There are minor adjustments here and there, such as a bit more control around the basket in terms of finishing/layups/dunking, but the core elements will be immediately recognizable. The first thing you should know about this game is that the controls, gameplay, and feel are virtually identical to NBA 2K11. By making subtle improvements to multiple aspects of the game, and following up the focus on Michael Jordan with the implementation of fifteen NBA legends to possess, they’ve managed to improve on what was already the best basketball game of all time. 2K Sports has chosen to press forward, however, and it’s a great thing for gamers that they did. Fans will agree that 2K11 would easily have lasted us until then. I would wager that nobody would have blamed them for releasing a largely-unchanged game, or even taking a year off to concentrate on 2K13. So with NBA 2K12, 2K Sports had a self-imposed and massive challenge ahead of them. Not only was it a release that drove EA not even to bother releasing a basketballer on consoles, but it was a game that redefined what a basketball video game should look like, setting a new bar for future efforts from any developer. This was high praise, to say the least, as I’ve played many, many sports games in my lifetime. In fact, in the Game-Over review (), I said it was the best sports game I had ever played. NBA 2K11, last year’s iteration of the series, was simply a fantastic basketball game. The one consolation for the unfortunate delay would be a great basketball game from 2K Sports. ![]() With labor talks dragging on and the 2011-2012 season in doubt (not to mention cut short already, at the very least), NBA fans are waiting for a new collective bargaining agreement to be signed so that we can again spend Thursday nights with the TVs tuned to TNT for the weekly NBA double-header. Never has it been more important for fans to be given a top-notch virtual version of the game of NBA basketball.
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